Computer Graphics ( For Engineering, BCA & UGC-NET Exams)

Destiny For Everything


What you’ll be taught

Fundamentals of pc graphics

Line and Circle Drawing algorithms

Geometric transformation utilizing matrices

Projection 3D to 2D transformation

How Clipping Algorithms Works

Description

Hello, Welcome to Laptop Graphics Course for Engineering, Bachelor’s of Laptop Software and varied Entrance examination

This course is in regards to the fundamentals of pc graphics the place we are going to be taught not solely theoretical ideas together with that we’re additionally going to resolve plenty of numerical issues and see how one can implement the completely different pc graphics algorithms utilizing the c language

Right here on this course, I’ve assumed that the coed might know nothing about pc graphics so I’ve designed this course in such a method that we’re going to begin from the very fundamentals and right here on this course 3D Geogebra and different sensible instruments are getting used as a way to create a significant content material  so take a look at some lectures I hope you’ll like this course

Right here on this course, I’ve assumed that the coed might know nothing about pc graphics so I’ve designed this course in such a method that we’re going to begin from the very fundamentals and right here on this course 3D Geogebra and different sensible instruments are getting used as a way to create a significant content material  so take a look at some lectures I hope you’ll like this course

I’m very a lot positive that you’ll get pleasure from this course and may have a beautiful studying expertise thanks.

English
language

Content material

Earlier than We Begin

1.1 What’s pc graphics
Software Of Laptop Graphics( Why we research Laptop Graphics)
Content material

Important Ideas

Pixel
Decision
Facet Ratio
DPI & PPI
Frames
Saturation
Distinction
Rasterization
Aliasing Impact
Foreshortning
Overstrike
Flickering
Halftoning
Dithering
Plotter

Show Applied sciences

Show Gadgets
CRT & Coloration CRT Screens
Raster Scan Show
Random Scan Show
Comparability between Raster Scan and Random Scan Show
Direct View Storage Tube Show
Plasma Show
LED Show
LCD Show
LED Show Remaining Half
Show Processor and Video Controller

Enter Gadgets

Introduction to varied Enter Gadgets

Coordinate System

Introduction To Coordinate System
Coordinate Illustration

Graphics Software program

Graphics Software program

Graphics Requirements

Graphics Requirements

Drawing Algorithms

Introduction To Graphics Output Primitives
DDA Line Drawing Algorithm
Bresenham’s Line Drawing Algorithm
Numerical Downside I
Let’s Code DDA Line
Let’s Code Bresenham’s Line
Midpoint Circle Producing Algorithm
Bresenham’s Circle Producing Algorithm
Numerical Downside II
Let’s Code Midpoint Circle
Let’s Code Bresenham’s Circle

Geometric Transformation

Introduction To Geometric Transformation
2D Translation
2D Rotation
2D Scaling
2D Reflection
2D Shearing
Homogenous Coordinate Illustration
Composite Matrix Transformation
2D Numerical Downside I
2D Numerical Downside II
2D Numerical Downside III
3D Translation
3D Rotation
3D Scaling
3D Reflection
3D Shearing
3D Numerical Downside I
3D Numerical Downside II

Two Dimensional Viewing

Two Dimensional Viewing Half I
Two Dimensional Viewing Half II
Two Dimensional Viewing Half III
Numerical Downside I
Numerical Downside II

Clipping Algorithms

Sutherland Line Clipping Algorithm
Sutherland Hodgeman Polygon Clipping
11.2 Sutherland Line Numerical Downside
11.2 Sutherland Hodgeman Polygon Numerical Downside

Projection

Introduction To Projection
Heart Of Projection
Vanishing Level
View Aircraft
Parallel and Perspective Projection
Distinction Between Parallel & Perspective Projection
Orthographics and Indirect Projection
Varieties Of Orthographic Projection
Varieties Of Axonometric Projection
Cavalier and Cupboard Projection
Varieties Of Perspective Projection

Important Ideas

Pixel
Decision
Facet Ratio
DPI & PPI
Frames
Saturation
Distinction
Rasterization
Aliasing Impact
Foreshortning
Overstrike
Flickering
Halftoning
Dithering
Plotter

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