Discover ways to rig 3D characters in Blender. Skilled methods.
What you’ll study
We are going to undergo a short introduction so you possibly can perceive how one can transfer across the workspace.
We are going to put together our character to keep away from errors when working with it.
Placement, modifying, and manipulation of a bone armature.
Binding your complete mesh to our bone skeleton and numerous binding programs.
IK System: what it’s, what it’s for, and why it’s so vital.
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